Conquerer of Three Worlds Ragnaraku - EB01-039

EB01-039

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Low$0.43
Market$0.68

Conquerer of Three Worlds Ragnaraku

One Piece Card Game

Card Details

Battle Statistics

Cost5Power0Counter0

Effect:

[Main] DON!! -1 (You may return the specified number of DON!! cards from your field to your DON!! deck.): K.O. up to 1 of your opponent's Characters with a cost of 8 or less. [Trigger] Ad up to 1 DON!! card from your DON!! deck and set it as active.

Expert Analysis

Strategic Overview

Conquerer of Three Worlds Ragnaraku (EB01-039) is a powerful event card that offers a range of benefits, making it an excellent addition to any deck featuring the Animal Kingdom Pirates or The Four Emperors subtypes. The first effect allows you to K.O. an opponent's character with a cost of 8 or less, creating an opening for a powerful attack or combo. The second effect triggers when you return a DON!! card, enabling you to add a DON!! card from your DON!! deck to your hand and potentially gain a significant advantage in terms of card advantage.

In terms of strategy, Conquerer of Three Worlds Ragnaraku can be used to aggressively remove opponent's characters from the board, creating an opening for a powerful attack or combo. Additionally, the card can be used to generate card advantage by adding a DON!! card from the DON!! deck to the hand. To maximize the effectiveness of this card, it is essential to carefully consider the timing of its play, taking into account the current state of the board and the cards in your hand.

When building a deck around Conquerer of Three Worlds Ragnaraku, it is crucial to include a mix of characters with high attack power and defensive capabilities, as well as a range of events and effects that can be used to manipulate the board and generate card advantage. The Animal Kingdom Pirates and The Four Emperors subtypes offer a wide range of options in this regard, including characters with powerful effects and events that can be used to disrupt the opponent's plans. By carefully selecting the cards in your deck and considering the synergies between them, you can create a powerful and flexible strategy that takes full advantage of the benefits offered by Conquerer of Three Worlds Ragnaraku.

In terms of specific synergies, Conquerer of Three Worlds Ragnaraku can be combined with a range of cards to create powerful combos and strategies. For example, the card can be used in conjunction with characters that have effects that trigger when an opponent's character is K.O.'d, such as those with counter effects or abilities that allow them to move to different zones. By K.O.'ing an opponent's character and triggering these effects, you can create complex and powerful combos that can be used to gain a significant advantage over your opponent.

Aggro/Utility
5/5

Key Strategic Synergies

  • Oh Come My Way (Reprint) (EB01-038): This event card can be used to redirect an attack to one of your characters, creating an opening for a powerful combo or strategy.
  • Other Animal Kingdom Pirates characters: Characters with the Animal Kingdom Pirates subtype can be used to create powerful combos and strategies when combined with Conquerer of Three Worlds Ragnaraku.
  • DON!! cards: Returning DON!! cards to the DON!! deck can trigger the card draw effect, providing a significant advantage in terms of card advantage.

💡 Pro Strategy Tip

To maximize the effectiveness of Conquerer of Three Worlds Ragnaraku, it is essential to carefully consider the timing of its play, taking into account the current state of the board and the cards in your hand. By K.O.'ing an opponent's character and triggering the effects of your characters, you can create complex and powerful combos that can be used to gain a significant advantage over your opponent.

Best In Decks
Animal Kingdom Pirates
How to Counter

To counter Conquerer of Three Worlds Ragnaraku, opponents can use cards that disrupt the Animal Kingdom Pirates or The Four Emperors subtypes, or prevent the K.O. of their characters. Additionally, opponents can use cards that destroy or remove DON!! cards from the field, preventing the card draw effect from triggering.