Merry Go (060) - EB02-060

EB02-060

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Low$0.01
Market$0.10

Merry Go (060)

One Piece Card Game

Card Details

Battle Statistics

Cost2Power0Counter0

Effect:

[Activate: Main] You may rest this Stage and turn 1 card from the top of your Life cards face-up: Up to 1 of your "Straw Hat Crew" type Characters gains +1000 power until the end of your opponent's next turn.

Expert Analysis

Strategic Overview

Merry Go (060) This Stage card is a valuable addition to any Straw Hat Crew deck, offering a unique ability to rest and turn a Life card face-up. This can be a game-changer in the right situations, allowing you to gain a significant advantage over your opponent.

Aggro/Utility
2/5

Key Strategic Synergies

  • Monkey.D.Luffy (061): Pair Merry Go with Luffy to create a powerful combo. Luffy's ability to return DON!! cards to the deck can be used to set up Merry Go's ability, allowing you to turn a Life card face-up and gain a significant advantage.
  • Usopp (EB02-062): Usopp's ability to draw cards can be used to set up Merry Go's ability, allowing you to turn a Life card face-up and gain a significant advantage.
  • Sanji (EB02-063): Sanji's ability to heal can be used to keep Merry Go active, allowing you to continue turning Life cards face-up and gaining a significant advantage.

💡 Pro Strategy Tip

Make sure to use Merry Go's ability in conjunction with other Straw Hat Crew cards to maximize its potential.

Best In Decks
Straw Hat Crew
How to Counter

Use cards that can disrupt Merry Go's ability, such as cards that can destroy or remove Stages.