Ikaros Much - OP06-024

OP06-024

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Ikaros Much

One Piece Card Game

Card Details

Battle Statistics

Cost5Power6000Counter1000

Skill / Effect:

[On Play] If your Leader has the [New FIsh-Man Pirates] type, play up to 1 [Fish-Man] type Character card with a cost of 4 or less from your hand. Then, add 1 card from the top of your Life cards to your hand.

Expert Analysis & Strategy

Strategic Overview

Ikaros Much is the primary swarm engine for the New Fish-Man Pirates. He enables explosive tempo plays by allowing you to play another 4-cost or less Fish-Man from your hand for free. While taking 1 life card to hand seems like a downside, it is actually a core mechanic of the Hody Jones deck, as it provides hand advantage and triggers lower-life benefits.

With Ikaros, you can establish a wide board in a single turn, playing threats like Daruma or Dosun without slowing down your curve. As a 6000 power body himself, he is a serious threat that the opponent cannot easily ignore.

Swarm
5/5
Tempo
5/5
Resource
4/5

Key Strategic Synergies

  • Daruma (OP06-029): Cheat Daruma out with Ikaros to immediately apply pressure with Daruma's restand ability.
  • Camie (OP06-025): Use Camie to find Ikaros, then use Ikaros to flood the board with the Fish-Men Camie searched.
  • Hody Jones (OP06-035): Ikaros clears the way for the late-game character Hody, ensuring you have enough bodies on the board to capitalize on Hody's blocker-rest ability.

Pro Strategy Tip: Ikaros Much is best played on Turn 3 (5 DON!!) to instantly put 2 attackers on the board. The life-loss is worth it to force the opponent into a defensive position early.

Best In Decks
  • • Hody Jones Aggro
  • • Mono-Green Fish-Man Swarm
How to Counter
  • • Hand destruction (Reduce swarm potential)
  • • 5-cost K.O. effects