Kin'emon - OP14-024

OP14-024

Market Prices (USD)

Low$0.10
Market$0.66

Kin'emon

One Piece Card Game

Card Details

Battle Statistics

Cost4Power5000Counter1000

Effect:

[On Play] Set up to 3 of your DON!! cards as active. Then, you cannot play Character cards during this turn. [On K.O.] Rest up to 1 of your opponent's cards.

Expert Analysis

Strategic Overview

Kin'emon (OP14-024) is a massive tempo-swing character for Wano-themed decks. His [On Play] effect is essentially a "DON!! refund," allowing you to set up to 3 DON!! as active. While this prevents you from playing more characters, it provides the resources needed to protect your board or activate powerful Leader abilities on the same turn. He effectively acts as a 1-cost 5000 power character in terms of resource consumption.

His secondary [On K.O.] effect provides disruptive utility, resting an opponent's card when he is cleared. This makes him a dangerous target to remove, as clearing Kin'emon can lead to an opponent losing their best blocker or attacker for the next turn. He is a foundational piece for midrange Green strategies that prioritize resource management and board manipulation.

Tempo
5/5
Value
5/5
Disruption
4/5

Key Strategic Synergies

  • Dracule Mihawk (OP14-020): Kin'emon provides the active DON!! needed to fuel Mihawk's disruptive abilities after deploying a character.
  • Kozuki Momonosuke (OP01-041): Searchable via Momonosuke, ensuring you have this tempo engine ready for your mid-game power turns.
  • Oden (Leader): Synergizes with the Wano/Akazaya theme to maintain relentless board pressure with high-efficiency units.

Pro Strategy Tip: Play Kin'emon on a turn where you want to transition from board development to defense. The 3 active DON!! he provides is the perfect amount to hold open for high-tier defensive events like "You Ain't Even Worth Killing Time!!".

Best In Decks
  • • Akazaya Nine Tribal
  • • Mihawk Midrange
How to Counter
  • • Bouncing/Bottom-decking (avoids On K.O.)
  • • Cost-reduction removal