Pica

One Piece Card Game

Card Details

Battle Statistics

Cost5Power6000Counter1000

Effect:

[End of Your Turn] If your Leader has the {Donquixote Pirates} type, add up to 1 DON!! card from your DON!! deck and set it as active.

Expert Analysis

Strategic Overview

Pica (OP14-071) is a vital engine piece for the Donquixote Pirates Leader. At 5-cost and 6000 power, he is a respectable mid-range threat, but his [End of Your Turn] ability is where he truly shines. By ramping 1 DON!! from your deck and setting it as active, Pica ensures that your Leader always has the resource required to use the redirection ability during the opponent's turn.

This creates a self-sustaining defensive loop. You play Pica, he swings or establishes board, and at the end of the turn, he "pays" for your Leader's defensive cost. Without Pica, the Purple Doflamingo deck often finds itself choosing between playing a character or keeping DON!! open for defense—Pica allows you to do both simultaneously.

Ramp
5/5
Sustain
5/5
Synergy
5/5

Key Strategic Synergies

  • Doflamingo (Leader OP14-060): Pica is arguably the Leader's most important support card. The active DON!! ramp is the fuel for the redirection mechanic.
  • Sugar (OP14-063): Sugar ramps into Pica, and Pica ramps into your 10-cost Doflamingo, creating a perfect high-speed curve.
  • Vergo (OP14-061): Vergo can protect Pica from removal, ensuring your DON!! engine remains on the board for multiple turns.

Pro Strategy Tip: Pica is your "must-play" on Turn 3 (5 DON!!). Even if you have other options, establishing Pica early sets the defensive tone of the match and forces the opponent to deal with a 6000 power engine piece.