Koala

One Piece Card Game

Card Details

Battle Statistics

Cost2Power0Counter2000

Effect:

[Activate: Main] You may trash this Character: Up to 1 of your {Fish-Man} or {Merfolk} type Leader or Character cards gains +2000 power during this turn.

Expert Analysis

Strategic Overview

Koala (OP14-046) is a premier 2000 counter with a powerful offensive utility attached. While she has 0 power on the board, her [Activate: Main] ability allows you to trash her to grant a Fish-Man or Merfolk Leader or Character a significant +2000 power boost for the turn. This makes her a flexible tool that can either save your life from the hand or secure a K.O. from the field.

In tribal decks, Koala acts as a "combat trick" that doesn't consume DON!!. By playing her early or pulling her onto the board via effects, you represent a constant threat of a power spike that forces your opponent to respect your attackers even if you have no active DON!! cards.

Counter
5/5
Burst Power
4/5
Versatility
5/5

Key Strategic Synergies

  • Jinbe (OP14-040): Koala provides the tribal power boost that Jinbe decks rely on to overwhelm opponents during aggressive pushes.
  • Shirahoshi (OP14-047): Shirahoshi can play Koala for free, putting her 2000 counter value on the board to be used as an offensive buff later.
  • Camie (OP06-025): As a Merfolk-related searcher, Camie ensures you find Koala early to stabilize your defense.

Pro Strategy Tip: 90% of the time, Koala should stay in your hand for her 2000 counter value. Only play her if you are making a game-ending push and need that extra 2000 power to bypass a blocker.