You Ain't Even Worth Killing Time!! - OP06-039

OP06-039

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You Ain't Even Worth Killing Time!!

One Piece Card Game

Card Details

Battle Statistics

Cost4Power0Counter0

Skill / Effect:

[Main] Choose one: • Rest up to 1 of your opponent's Characters with a cost of 6 or less. • K.O. up to 1 of your opponent's rested Characters with a cost of 6 or less. [Trigger] Activate this card's [Main] effect.

Expert Analysis & Strategy

Strategic Overview

"You Ain't Even Worth Killing Time!!" is a high-impact flexible removal event for mid-to-high cost threats. For 4 DON!!, you get to choose between resting a 6-cost character (to stop an attack or open a blocker) or K.O.ing a rested 6-cost character. This dual-utility makes it excellent at any stage of the game, either setting up a K.O. for your characters or finishing off a target that had already attacked.

Its [Trigger] activates the Main effect, which can be absolutely devastating mid-combat, resting the opponent's next big attacker or K.O.ing a unit that just swung at you.

Removal
5/5
Flexibility
5/5
Tempo
4/5

Key Strategic Synergies

  • Ryuma (OP06-036): This event can rest a character, making it a valid target for Ryuma to clear later in the turn.
  • Yamato (Leader): Use the rest effect to ensure Yamato's Double Attack lands on the Leader by clearing blockers.
  • Perona (Leader): Complements her cost-reduction and rest strategies for complete board domination.

Pro Strategy Tip: Use the "Rest" effect to bypass indestructible or high-power blockers (like 8-cost Kid) if you have game. K.O.ing is great for value, but Resting is often better for finishing the game.

Best In Decks
  • • Green Midrange Control
  • • Perona (G/B)
  • • Yamato (G/Y)
How to Counter
  • • Characters with cost 7 or higher
  • • Protection against effects